Creation Myth


The world was created by the Gods, and when they were done, there were animals and plants, mountains and seas. The Gods, looking down as their creation, were proud of their accomplishment and saw, over many millennia, how creatures from the sea grew legs and learned to use tools. These were the Saurians, the first race. Beholding the achievements of this race, the Gods decided to create their own, and so it was that Gundar, the God of the Mountains, created the Dwarves and taught them how to mine the rock. Tauril, the Goddess of the Trees created the Elves and gave them the gift of eternal life, to tend to her trees and protect them. Haldur, the smith, taught them to fashion steel. But Hraka, God of Fire, created his race, the Orcs, and they stole the secret of steel from the Elves and Dwarves. A great war ensued and Saxnor watched. He identified the weaknesses of the old races and created Humans to overcome their restrictions. Thus is how Humans were created.

Gods of the Mercerian World

The Greater Gods (sometimes called the Creator Gods)

  • Saxnor:   God of Strength and creator of the Humans

  • Gundar:   God of the Earth and creator of the Dwarves

  • Tauril:      Goddess of the Woods and creator of the Elves

  • Haldur:    God of Smiths and Metalworking

  • Hraka:     God of Fire and creator of the Orcs

  • Malin:      God of Wisdom

The Lesser Gods

  • Boondar:  God of Thunder

  • Erylor:      Goddess of Fertility

  • Typhon:   God of the Hunt

  • Achosia:  Goddess of Water

  • Pherus:   God of the underworld

Mercerian Religion

In Merceria, founded by mercenaries, the deity is called Saxnor, the father of all battles and God of strength. It is believed that he led them to their new land. Strength, in this case, can be taken to mean physical strength or military strength, but can also be interpreted as strength of character.

The church, as it exists in the time of the stories, had evolved from prophets to an organized hierarchy. As Merceria was settled and cities grew, so grew their religion. The church is organized along a quasi-military hierarchy. Holy Brothers/Sisters form the lowest level. They work in churches, etc. Above them come the Holy Fathers/Mothers. These give services, run churches/temples etc. A region would be overseen by a Bishop, typically only one per large city. The top of the church is an Arch-Bishop or Bishop-Supreme.

Bishop-Supreme:       One in all Merceria

  • Bishop:                       One each in Wincaster, Shrewesdale, Eastwood, Kingsford, Colbridge, (though the Colbridge seat has been absent for years)

  • Holy Father/Mother:   Each town with more than 500 people typically has a Holy Father or Mother

  • Holy Brother/Sister:   These are found scattered throughout the kingdom, often assisting a Holy Father/Mother or higher.

                                            All religious leaders must start at this level
                                            In very small villages (under 500) they can be given special dispensation to administer rights and perform ceremonies including burial, weddings etc.

Religion of other races and regions

Merciera:

Worship Saxnor, God of Strength. Merceria was founded by Mercenaries fleeing a bad employer. After unsuccessfully attacking Weldwyn, they fled east, founding their cities in what is now Merceria. They were the first Humans to inhabit the land.

Westland (Weldwyn)

Worship Malin, the God of Wisdom, who warned Haldur not to arm the Elves and Dwarves. This religion was heavily influenced by the founder of Westland, King Alric. He unified the cities to form the kingdom and fought a titanic battle where his lifelong friend, the mage Weldwyn, was slain. He remembered the wisdom of his friend and ordained that wisdom must prevail to unite the kingdom and keep the peace.

Weldwyn is older than Merceria, but only by some two hundred years. The kingdom has been relatively peaceful, internally, since it’s founding. No plots have ever overthrown the crown, though some have been attempted. They have, however, had problems with their borders, but that is another story.

Dwarves

Worship two Gods. A large number will worship their father, Gundar, who, it is said, created them. More recently, however, groups are turning to Haldur, the God of smiths and metalworking.

Elves

Worship Tauril, the Earth Mother, sometimes referred to as the Goddess of the Trees. Their customs and ceremonies are never discussed with outsiders though it is common, in cities, for elves to have a small statue or carving dedicated to the earth mother. It is always made of wood.

Orcs

The Orcs worship Hraka, God of Fire. He gave them the gift of fire and when the Elves and Dwarves stole it from them, igniting wars which lasted for generations. In this region, the Orcs once had a civilization with cities. These cities were sacked by the Elves, driving the Orcs into the hills.

Today the Orcs have degenerated culturally but still worship Hraka. They have a very strong religion, and their shamans are all capable of using magic, primarily of the healing type. Some few have transcended the mortal realm and can walk with the Gods (spirit walk).

Saurians

Little is known of this ancient race. They died out long before the ascension of man. Their religious beliefs are unknown, though they are said to be the first race and the first to build temples.

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